Game Art timelapse 3

I am now finished with all the enemies that Dirt Dig will inherit from its 1995 ancestor, Bob the Hamster VGA. I am also working on a level-package based on the levels from BobVGA– naturally, they play rather differently in the new game than they did in the old game.

Game Art Timelapse number 2

Here is another months worth of game art timelapse! I am happy about how motivated I feel about this project.

You might wonder why I don’t use flood-fill even though I am working with thick outlines and solid colors. There are a couple reasons.

  • I love not having to think about connecting all my lines and enclosing my spaces. Making sure all lines are connected for flood fill makes me feel stressed-out.
  • Coloring in the solid areas manually makes me feel like I am a little kid doing a coloring-book. It is fun! It makes me feel nostalgic and happy, and that is super-important for keeping myself motivated.

Even if flood-fill might be a slightly *faster* workflow, hand-filling is a vastly more *enjoyable* workflow for me.

The music is “A Year Ago” by Pitx from ccMixter