DT1

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The DT1 lump stores the data for all enemies in the game. It has no header, and each record is 320 bytes long.


[edit] Formal Specs

About Formal Specs

Offset Data Meaning
Records start (320 bytes)
0-16FVSTR (1i+16i=17i)Name of Enemy
17INTThievability of Enemy:

-1 = Is not thievable
0 = Once only
1 >= Infinitely thievable

18INTStealable item
19INTItem Steal Chance %
20INTRare stealable item
21INTRare Item Steal Chance % (if regular steal failed)
22INTDissolve animation
0=Default
1=Crossfade
2=Diagonal vanish
3=Sink into ground
23INTDissolve animation speed in ticks (0=default)
24INTDeath sound effect ID + 1 (0 for default, -1 for none)
25-52INT (31)Unused
53INTPicture
54INTPalette
55INTPicture Size:

0 = Small (From PT1)
1 = Medium (From PT2)
2 = Large (From PT3)

56INTGold reward
57INTExperience reward
58INTItem reward
59INTItem drop %
60INTRare item
61INTRare item drop % (If a regular item is not dropped)
62INTHP
63INTMP
64INTStrength
65INTAccuracy
66INTDefense
67INTDodge
68INTMagic
69INTWill
70INTSpeed
71INTCounter
72INTMP~
73INTExtra Hits
74-78 Enemy BitsetsBIT (8)0 - 7: Weak to Elementary 1 - 8
BIT (8)8 - 15: Strong to Elementary 1 - 8
BIT (8)16 - 23: Absorbs Elementary 1 - 8
BIT (8)24 - 31: Is Enemytype 1 - 8
BIT (22)32 - 53: Unused
BIT54: Harmed by Cure
BIT55: MP Idiot
BIT56: Boss
BIT57: Unescapable
BIT58: Die Without Boss
BIT59: Flee instead of Die
BIT60: Untargetable by Enemies
BIT61: Untargetable by Heros
BIT (18)62 - 79: Unused
79INTEnemy to Spawn on death + 1
80INTEnemy to Spawn on Non-Elemental Death + 1
81INTEnemy to Spawn when alone + 1
82INTEnemy to Spawn on Non-Elemental Hit + 1
83-90INT (8)Enemy to Spawn on Elementary 1 - 8 Hit + 1
91INTNumber of enemy copies to spawn on spawn trigger
92-96INT (5)Regular attacks + 1, 0 if unused
97-101INT (5)Desperation attacks + 1, 0 if unused
102-106INT (5)Alone attacks + 1, 0 if unused
107-114INT (8)Counter attacks (unused)
115-159INT (45)Unused

ARCHINYM.LMP . BROWSE.TXT . ATTACK.BIN . BINSIZE.BIN . DEFPAL#.BIN . DEFPASS.BIN . FIXBITS.BIN . LOOKUP.BIN . MENUS.BIN . MENUITEM.BIN . PALETTES.BIN . PLOTSCR.LST . SFXDATA.BIN . SONGDATA.BIN . UICOLORS.BIN . GEN . BAM . Map Format . T . P . E . D . L . N . DOR . DOX . DT0 . DT1 . DT6 . EFS . FOR . FNT . HSP . HSZ . ITM . MAP . MAS . MN . MXS . PAL . PT0 . PT1 . PT2 . PT3 . PT4 . PT5 . PT6 . SAY . SHO . SNG . STF . STT . TAP . TIL . TMN . VEH

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