FIXBITS.BIN
From OHRRPGCE-Wiki
FIXBITS.BIN stores a series of bits that indicate whether or not various file format fixes have been applied to an RPG file. Due to the nature of files and the fact that the base unit of storage is the byte, the file size will be rounded up to the nearest byte.
Also note that the bits are stored in Little-Endian order (so, the 0th bit is, quite literally, the first bit in the file).
All bits default to 0/false, including those that are beyond the end of the file, and even if the file does not exist.
| Byte | Bit | Const | Meaning |
|---|---|---|---|
| 0 | 0 | fixAttackitems | Zeroed out item cost (ammunition) data in ATTACK.BIN |
| 0 | 1 | fixWeapPoints | Fixed hero hand positions in DT0 |
| 0 | 2 | fixStunCancelTarg | Turned on "Cancel Target's Attack" bit in ATTACK.BIN for old attacks that damage the Stun register |
| 0 | 3 | fixDefaultDissolve | Initialized genEnemyDissolve to default in GEN |
| 0 | 4 | fixDefaultDissolveEnemy | Initialized Enemy dissolves to default in DT1 |
| 0 | 5 | fixPushNPCBugCompat | Turned on the Simulate pushable NPC obstruction bug bitset |
| 0 | 6 | fixDefaultMaxItem | Stored default max item number from ITM in GEN |
| 0 | 7 | fixBlankDoorLinks | Marked redundant blank doorlinks as unused |
ARCHINYM.LMP . BROWSE.TXT . ATTACK.BIN . BINSIZE.BIN . DEFPAL#.BIN . DEFPASS.BIN . FIXBITS.BIN . LOOKUP.BIN . MENUS.BIN . MENUITEM.BIN . PALETTES.BIN . PLOTSCR.LST . SFXDATA.BIN . SONGDATA.BIN . UICOLORS.BIN . GEN . BAM . Map Format . T . P . E . D . L . N . DOR . DOX . DT0 . DT1 . DT6 . EFS . FOR . FNT . HSP . HSZ . ITM . MAP . MAS . MN . MXS . PAL . PT0 . PT1 . PT2 . PT3 . PT4 . PT5 . PT6 . SAY . SHO . SNG . STF . STT . TAP . TIL . TMN . VEH
