FOR

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This lump contains individual enemy formations (see EFS for formation sets). It is a binary file with records of 40 elements, a total of 80 bytes each.

[edit] Formal Specs

About Formal Specs

Offset Data Meaning
Records start (80 bytes)
0-31
Enemy Data x8 enemies, 4 INT each
0-3 is enemy 0, 4-7 is enemy 1, etc
INT(1)Enemy type + 1, 0 if unused
INT(1)Enemy x (range 0-250)
INT(1)Enemy y (range 0-199)
INT(1)Unused
32INT(1)Background
33INT(1)Battle music + 1, 0 if none, -1 for same as map
34INT(1)Background animation frames - 1
35INT(1)Background animation speed (ticks per frame)
36-39INT(4)Unused

ARCHINYM.LMP . BROWSE.TXT . ATTACK.BIN . BINSIZE.BIN . DEFPAL#.BIN . DEFPASS.BIN . FIXBITS.BIN . LOOKUP.BIN . MENUS.BIN . MENUITEM.BIN . PALETTES.BIN . PLOTSCR.LST . SFXDATA.BIN . SONGDATA.BIN . UICOLORS.BIN . GEN . BAM . Map Format . T . P . E . D . L . N . DOR . DOX . DT0 . DT1 . DT6 . EFS . FOR . FNT . HSP . HSZ . ITM . MAP . MAS . MN . MXS . PAL . PT0 . PT1 . PT2 . PT3 . PT4 . PT5 . PT6 . SAY . SHO . SNG . STF . STT . TAP . TIL . TMN . VEH

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