Game:Wandering Hamster/development
From OHRRPGCE-Wiki
[edit] License Change
Wandering Hamster is currently licensed as freeware, with NO permission to redistribute modified copies. I plan to change this in the future, making it Free Software under the GPL just like the OHRRPGCE. The main barrier to this license change is some music for which I do not have remix rights. me getting off my lazy but and doing an update.
[edit] How Can I Help?
Right now, I need help in the following areas:
[edit] Music & Sound
All of the GPL-incompatible songs have already been replaced, but a few songs could do with improvement. See Soundtrack
Also, I (and every other OHR game author too) will need a lot of help making nice-sounding attack sound effects, since the Ubersetzung release added support for Sound Effects.
[edit] Graphics Improvements
I am happy with most of the pixel-art in Wandering Hamster, but many of the sprites and tiles do leave some room for improvement. I am willing to consider any artwork that anyone is willing to volunteer. I think the battle backdrops probably need the most work.
[edit] Proofreeding
I used to have this irrational hatred of apostrophes. I have fixed most of the missing apostrophes, but a few might still lurk. Any textbox spelling fixes would be most appreciated
[edit] Plot Plans
- Introduction
- Introduce the conflict at Hasim's castle - Some of this artwork needs work.
- Introduce Bob
- Flanat Area - I am rather unhappy with this section. I think it could be a lot cooler. I wrote this part of the game back in the days of the 4-map version, so there are a ton of features (most notably plotscripting) that don't get used here
- Sidequest: practice battles - I think I might make the plip-tamer a mandatory part of the beginning, rather than a tiny side-quest. I am thinking that the series of tame plip tutorial battles (which I created to test tag/NPC/text-box interactions) could be replaced by a short venture into a small Plip Garden mini-dungeon
- Explore Flanat - Needs more people
- Introduce James
- Learn you have to Beat Broaste - This section is a bit tedious, and I want to replace it with something funnier and more fun than just trudging to the castle, fighting a battle, and trudging back
- Dungeon: Flanat Castle Main Hall - Storming the castle could probably do with some plotscripted fun
- Boss: Broaste
- Mission: Rescue Hasim
- Dungeon: Flanat Castle Tower
- Sidequest: Rescue Dusty
- Find Hasim
- Boss: Broaste (2)
- Reward: Access to Flanat Castle Basement
- Dungeon: Flanat Castle Tower
- Flanat Castle Basement
- Choice of reward
- Behind Flanat Castle
- Cactus Sighting #1
- Shortcut: Outhouse Warp-hole
- Mission: Cross Mountain
- Sidequest: Take Dusty Home
- Dungeon: Troll Mountain
- Cactus Sighting #2
- Boss: Omega Troll
- Sidequest: Early visit to Ixnekolan
- Dungeon: Broaste's Castle
- Learn of Broaste Ghost Curse
- Find Disguise (Myrmidon Suit)
- Find Teddy Bear
- Boss: Broaste Ghost
- James Takes Castle
- Mission: Help Skeppio and Rathmara
- Dungeon: Gallopeg Forest
- Boss: Jormungandling (Unbeatable)
- Sidequest: Beat Jormungandling This is very difficult but possible, but nothing special happens yet happens
- Bob gets swallowed
- Boss: Jormungandling (Unbeatable)
- Dungeon: Gallopeg Forest
- Dungeon: Jormungand's Belly - CURRENT VERSION ENDS HERE
- Miniboss: Snake Spleen - (Finished)
- Minigame: Serpent Greens Putting Range (Mini-golf) - (Mostly finished)
- Find Gisli the Viking
- Boss: Uvula
- Escape the Snake
- Dungeon: Kelp Reef - I am really looking forward to this one. Bob and Gisli will have an oxygen limit. They must swim from mer-sheep to mer-sheep to replenish their air. Running out will not make you die, but it will set send you back and make you try again.
- Mer-Sheep Village - A small village to refuel and resupply and enjoy some mer-sheep related humor
- Mission: Steal the Pirate Ship
- Freedom of Movement - I'm not sure exactly how much freedom of movement I will give the player here, but I do want some new content to appear in old locations here.
- Something new in Flanat
- Something new at the Plip Tamer's - or maybe in the Plip Gardens?
- Something if you visit Lord Hasim
- Something new if you visit Dusty
- Signs of James's Madness - James is starting to act very strangely. Nothing bad yet... just strange
- Another Cactus Sighting
- Something new in Ixnekolan - I don't think I want Bob confronting Skeppio and Rathmara just yet, but getting to talk smack about them to all the other cats in Ixnekolan seems like fun
- Havoc
- New Continent - A new easy-to-find continent with an easy-to-find town
- Unamed Town
- Introduce Havoc - Havoc is loosely based on my Real-Life friend Matt Boggs. He has been patiently waiting to be in the game for nearly eight years. I think I will be re-drawing his sprites to turn him into an anthropomorphic bear. (still with the mask and gun, of course)
- Paintball Minigame? - The prospect of plotscripting this makes me feel depressed and demotivated, so I probably won't do it. I want Havoc to take Bob paintballing, but I'll probably end up doing it with the regular battle system, in which Bob uses special masked graphics and equips a gun weapon.
- Unable to Leave - Ship gets sabotaged? Gisli gets drunk? I dunno yet.
- Ask James For Help - Bob will send messages to James (maybe using a fantasy version of the internet powered by CPIP) asking for help. James's response will be distinctly unhelpful.
- Mission: Raise money to fix the ship - Or to post bail for Gisli?
- Culinary Duel to the Death
- Introduce Lord Pxargo, and his culinary Challenge - Lord Pxargo, AKA Chef Pxargo is the pompous ruler of the local castle, and the self-proclaimed Greatest Chef Alive. Beating him will provide enough prize money to fix the ship, losing will result in shame or possibly death (Trivia: Lord Pxargo appears in Spitwars as Sir Chef)
- Bob Fails - Bob can't cook, and makes an embarrasing mess, and barely escapes with his life
- Havoc Offers - Havoc reveals that he has a secret love of cooking, and offers to try to beat chef Pxargo
- Mission: Collect Ingredients - A monster-hunting quest. Havoc needs the very best ingredients to beat Pxargo. I'm not sure how many ingredients there will be, but for each ingredient, there will be at least:
- Inadequate - Havoc will not accept it, and send you back
- Good - Need at least this to proceed
- Extrordinary - Will be difficult to get or require extra effort
- The Culinary Battle - If you only collected "Good" ingredients, you will end up having to sabotage Pxargo, and fight your way out with the prize money. If you collect at least one extraordinary ingredient, the cook-off will go differently, and you will win. Multiple extrodinary ingredients will give you extra rewards (up to and including new battle skills for Havoc)
- Sidequest: Confront the Cats - I think at this point, I think I will let you meet Skeppio and Rathmara again, and either beat them up, or forgive them, with differing results.
- The Madness of Lord James
- James is attacking Castle Flanat! - History is repeating itself, and Lord Hasim's kingdom is once again under attack
- Unsuccessful defense of Castle Flanat
- Boss: ???? - Some kind of wooden robot war machine maybe? I dunno.
- Flanat Village Enslaved - And your characters too
- Escape from the Mines
- Dungeon: Waffle Mines - James puts the citizens of Flanat (and you) to work in mines under Flanat Castle. Really strange mines. Why are there fresh buttered waffles burried in the ground? (I'm making this up as I go. I think I might be hungry)
- Help From a Friend - If you helped Dusty before, and took him home, he wll help you out now
- Mission: Get the Hot Air Balloon - Hasim sends you to the 45° City to ask for help. To get there, you need an airship.
- Some Kind of dungeon maybe?
- Vehicle: Hot Air Balloon
- More Freedom of Movement
- Trouble in Jamesland - And more clues as to the origin of his madness
- More Cactus Sightings - Hint Hint Hint
- Trouble in Ixnekolan
- Trouble in Havocs Not-yet-named Town
- Trouble in Mer-Sheep Town
- Maybe some side quests
- Trouble in Jamesland - And more clues as to the origin of his madness
- Dungeon: 45° City - A floating City in the clouds, so named because its floating mechanism never has worked quite right. It is tilted over on its side. I might use some walking-plotscript magic to make your movement slanted, if it isn't too much of a pain to do so.
- Some Kind of Boss
- Introduce King ??? - That's not his name, I just haven't picked out a name I really like yet. He is a disembodied head in a jar with robotic arms and legs (treads?)
- Showdown with Lord James
- Boss: Lord James' - With frighteningly enhanced bubble-mage powers
- Evil Potted Cactus Revealed - The King knows how to break curses and exorcise posessions, and he reveals the Cactus Demon who was manipulating James (and Broaste before him) to aquire the terrible and awesome power (the butter in the waffles) hidden beneath Castle Flanat, for the purpose of aiding its grand evil cactusey scheme to poke every living thing on earth
- Final Chapter
- Access to all available playable characters
- Chance to go back and finish side-quests
- Dungeon: Double Nightmare Terra-Cotta Cactus Hell - Or something like that...
- Boss: Evil Potted Cactus
- Final Boss: First Decorative Desert Plant of The Apocalypse - Obligatory One-Winged-Angel-esque mega-transformation
- Ending
