How do I customize the keyboard?
From OHRRPGCE-Wiki
There is no built-in feature to customize the keyboard in an OHRRPGCE game. The default controls are:
| Arrow Keys | Movement |
| Space or Enter or CTRL | Use/Talk |
| ESC or ALT | Menu/Cancel |
| Hold ESC | Run (battle) |
It is possible to set up your own keyboard controls using plotscripting. You must use the suspend player command to disable normal keyboard actions, and then create an On-Keypress script that uses the key is pressed command to check what key the player has pressed.
Here is an example script that re-implements the default controls. You can customize it to suit your own needs
This article does not meet the standard of quality we would like to have. Feel free to revise it and make it better by using the edit link at the top of the page. This tag should be removed when an editor feels it is of high quality.
include, plotscr.hsd
include, scancode.hsi
plotscript, keypress handler, begin
variable (x,y,d)
if (hero is walking(me) == false) then, begin
if (key is pressed(Key:Up)) then (walk hero(me, up, 1))
if (key is pressed(Key:Left)) then (walk hero(me, left, 1))
if (key is pressed(Key:Down)) then (walk hero(me, down, 1))
if (key is pressed(Key:Right)) then (walk hero(me, right, 1))
if (key is pressed(Key:Space),or,key is pressed(Key:Enter),or,key is pressed(Key:CTRL)) then,begin
x := hero X(me)
y := hero Y(me)
d := hero direction(me)
if (d == up) then(decrement(y))
if (d == left) then(decrement(x))
if (d == down) then(increment(y))
if (d == right) then(increment(x))
use NPC(NPC at spot(x,y))
end
if (key is pressed(Key:ESC),or,key is pressed(Key:ALT)) then, begin
# erk! this can't be done yet! :(
end
end
end
In typing this, I suddenly realized that although there are commands to call up each sub-menu, there is no command to call up the main menu... and I have no idea why! An enhacement request for this feature has been filed.
