How do I make a hero look like it's jumping?

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What I mean is "How to make the hero move up a few pixels and then down again". It's really simple. All you have to do is add this to the plotscript you're making:

   put hero (me, hero pixel X (me),hero pixel Y (me)--12)
   wait (3)
   put hero (me, hero pixel X (me),hero pixel Y (me) +12)

But you can also use the set hero Z (Z). Be careful, because this command doesn't exist for Npcs.

set hero Z (who, Z)

The first Z means hero's location and the second Z represents number of pixels above the tile they are standing on at the beginning of the plotscript.

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