Plot:Suspend map music

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suspend map music

Causes ambient music not to automatically play when you enter a map. Does not affect the currently playing music, or the map's ambient music. Use when playing thematic music during a scene that involves changing maps.

[edit] Examples

# begin scene
play song(song:Happy Times)
show textbox (117)
wait for textbox
# goto another map without triggering music
fade screen out
wait
suspend map music
use door(3)
fade screen in
# continue scene
show textbox (118)
wait for textbox
# return to normal music behaviour and play the ambient music
resume map music
play song (get ambient music)

[edit] See Also

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