Plot:Suspend map music
From OHRRPGCE-Wiki
suspend map music
Causes ambient music not to automatically play when you enter a map. Does not affect the currently playing music, or the map's ambient music. Use when playing thematic music during a scene that involves changing maps.
[edit] Examples
# begin scene play song(song:Happy Times) show textbox (117) wait for textbox # goto another map without triggering music fade screen out wait suspend map music use door(3) fade screen in # continue scene show textbox (118) wait for textbox # return to normal music behaviour and play the ambient music resume map music play song (get ambient music)
