What is a good RGB value for a "Night Time Effect" when using the tweak palette plotscript command?
From OHRRPGCE-Wiki
I believe Final Fantasy 4 simply drastically reduced all red and green values (set them to 1/8th of what they were or something like that) so that primarily the blue values of each color remained, and that produced a pretty good nighttime effect. You could do this by:
variable (i) for (i, 0, 255) do, begin write color (i, color:red, read color(i,color:red)/8) write color (i, color:green, read color(i,color:green)/8) end
Tweak that (by changing the 8's to other values) until you get the effect you want.
This would work better than a simple "tweak palette (-48, -48 , 0)" because if a color has a red or green element less than 48, it'd go to 0, which would lose much detail.
